Hi everyone. It’s been a rich journey to be part of the team at MetaVu Co., Ltd. [also known as Extriple] over the last 7 years, but it’s time for me to say goodbye 👋 . The experience was full of tremendous amount of meet-up, workshops and products innovations. We’ve grown from around 12 to... Lire la Suite →
Hi everyone !#artvsartist #artvsartist2021#madeinmodo #3rdPartyDev #Python #Tech #Artist #Kit #Modeler #UVMapping #RealTime #Rendering #Unity #Substance #Painter #Designer #RizomUV #MarmosetToolbag #Houdini #passionforwork #Workflow #Baking #Tools
2021 – Ocean Wide VR
Hi everyone. Here is my latest artwork for our VR Trawler Ship Safety Simulation Software we're working on at Extriple.The asset is set to be used in Unity 2021.2 and it's designed to cover all the deck by user in a VR environment.You can review this project over Arstation. Loading screen illustration done in Modo... Lire la Suite →
MODO I Shark Scale / Alien – Experimental Meshop with Falloff from Modo 14.0
Hi everyone, I really wish i had the chance to work with #HRGiger, He's always an inspiration to many of us. Here the work i've done for illustrating shark's scales for Scientific Teaching App. I got lucky to have turned it into an Alien Easter Egg. https://youtu.be/1mo94XKY6MU
Mesh Fusion Experiment.
Hi everyone, Just some recent render of a Medical tool (Laryngoscope). Main piece recreated from scratch using MF in Modo instead of the original cad data. Great practice to learn stuff. How much did you use MeshFusion in your workflow. I'd be happy to know, feel free to reply in the comments below. Best regards,... Lire la Suite →