2021 – Ocean Wide VR

Hi everyone.

Here is my latest artwork for our VR Trawler Ship Safety Simulation Software we’re working on at Extriple.
The asset is set to be used in Unity 2021.2 and it’s designed to cover all the deck by user in a VR environment.

You can review this project over Arstation.

Loading screen illustration done in Modo / Photoshop

Cette image a un attribut alt vide ; le nom du fichier est beachsatisfaction_vara_v3_fullhd.jpg

In-Game environment in Unity 2021.2 HDRP

Cette image a un attribut alt vide ; le nom du fichier est oceanwide_unity_d5.jpg

Modeling in Modo / Texturing in Substance Painter / UV Map in Modo & RizomUV

Cette image a un attribut alt vide ; le nom du fichier est oceanwide_subpainter_01.jpg

Cette image a un attribut alt vide ; le nom du fichier est boat_variationid_wip.jpg
Deck Modeling:
VariationTexture to create IDs for the wood planks.
Used in conjunction with Converted UV to Mesh in Modo, to easily layout all those on a flat surface rather than the Curved one.

Propulsé par WordPress.com.

Retour en haut ↑

%d blogueurs aiment cette page :