Hi everyone.
Here is my latest artwork for our VR Trawler Ship Safety Simulation Software we’re working on at Extriple.
The asset is set to be used in Unity 2021.2 and it’s designed to cover all the deck by user in a VR environment.
You can review this project over Arstation.
Modeling and Wireframe here.
Loading screen illustration done in Modo / Photoshop
In-Game environment in Unity 2021.2 HDRP








Modeling in Modo

Texturing in Substance Painter / UV Map in Modo & RizomUV









VariationTexture to create IDs for the wood planks.
Used in conjunction with Converted UV to Mesh in Modo, to easily layout all those on a flat surface rather than the Curved one.
Houdini – Scans PointCloud Cleanup / Segmentation
Houdini – Point Cloud Color Grading / Cleanup
Houdini – Fishing Nets Modeling via wrap(Conform by UV) technique

