Having so much fun with the « Copy/Paste UV position » in Modo 901 and IPackThat. It’s been a long time since i wait for that features in Modo, as it’s in Maya since a long time (« Transfert Data »). With IPack That on the side, it’s so sweet and quick to layout UV’s perfectly. Also Color’s UI look like they match closely between the two ;^D
I’m experiencing some issue displaying the same PBR Rendering as SB Painter in Modo. I’m looked into some forum thread like those from Wes McDermott here and some on modology.fr (Modo French User Forum), but didn’t found how figured out the same render in both software. So here i’m trying to find a workaround to this challenge. I’m probaly doing it in a wrong way but that is a good way to get involved with tools. So feel free to comment on the original forum Allegorithmic.
Setup both Software to Match the same result of Sub Painter viewport and Modo Render.Lire la suite →
I’m so sad to see that in MAX you can just switch from one command to another and back and forth… Why do they didn’t had the possibility to Enable or Disable an option/command instead of just switch it (nobody cares about the position A or B….seriously).
Here is just a little script to clean a scene in order to focus (Zoom) onto the scene and go to a Maximized Perspective view – Shaded with Wireframe:
actionMan.executeAction 0 « 40182 » — Views: Perspective User View
max vpt persp user
actionMan.executeAction 0 « 50026 » — Tools: Maximize Viewport Toggle
max tool maximize
actionMan.executeAction 0 « 550 » — Views: Viewport Visual Style Shaded
actionMan.executeAction 0 « 40078 » — Views: Show Home Grid
actionMan.executeAction 0 « 310 » — Tools: Zoom Extents Selected
max zoomext sel
macros.run « DragAndDrop » « Macro8 »
But now as you can see i can’t go directly to Hide/Disable Homegrid…
If i open a file with homegrid in the viewport, i will switch it on and that’s not what this script is supposed to do.
I’ve search that on internet but i couldn’t find that tricks: