MarmoSet Toolbag 2 Adventure

This week, I'm trying to make the GameModel of my Colt in MS 2. I'm just testing the workflow from Modo --> xNormal --> QuixelSuite --> MS 2. That's a bit hard sometimes to tweak, but i've discovered the Blockers (new features) in xNormal, and i'm glad to use to remove Ray casting mistake. Cage... Lire la Suite →

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