2018 - GIMHAE

Project Summary:

Hololens Application for industrial maintenance training in a machinery room.

In charge:

Modeling / Texturing and Export to Unity.

Details:

Model built in Modo, UVpacked in RizomUV, textured in Substance Painter with PBR Procedural materials, integrated in Unity. Scanning done with Leica RTC 360 Scanner, for precise match with MR app in terms of movable asset placement.

Software
#Modo #SubstancePainter #Unity #RizomUV

Environment set have been scanned to precisely locate the position of movable elements.

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