Works by Franck Elisabeth (SMOLUCK)

HMI DESIGN ENGINEER

WEB LINKS

SOFTWARE EXPERTISE

MY WORKS

I’m dedicated to bringing real-time experiences of your products and pieces of art a new high.
With a focus on improving your production pipeline for both Games and Industrial fields, through Digital Data Asset Ingestion via automation and high quality hand crafted Kit | Plugins | Add-on solutions for your creators.


Drive an end to end management of the complete creative process, refining the solutions for your Art team to Engineer Devs team needs.

MODO | SUBSTANCE SAMPLER | UNITY | RIZOM UV | PHOTOSHOP | PIXYZ AFTER EFFECT | HOUDINI | MARMOSET TOOLBAG | ZBRUSH | ILLUSTRATOR | MAYA | SUBSTANCE PAINTER | PYTHON SCRIPTING | PLASTICITY

MODO
HOUDINI
UNITY
PHOTOSHOP
SUBSTANCE DESIGNER
PI XYZ
RIZOM UV
AFTER EFFECT
ZBRUSH
SUBSTANCE PAINTER
SUBSTANCE SAMPLER
MAYA
MARMOSET TOOLBAG
PLASTICITY
PYTHON